2. Output Primitives

  • Output Primitives are some basic geometric structures which are used as terms to describe a scene.

  • These output primitives can be grouped into sets to form a complex geometric structure.

  • Each output primitive is specified with input coordinate data and other information about the way that object is to be displayed.

  • Points and straight line segments are the simplest geometric components of pictures.

  • Additional output primitives that can be used to construct a picture include circles and other conic sections, quadric surfaces, spline curves and surfaces, polygon color areas, and character strings.

  • Scan Conversions

  • Line Drawing Algorithms